{"hash":"0x0D3B5BAEA08F63E9","ns":"ENTITY","name":"GET_ENTITY_HEIGHT_ABOVE_GROUND","slug":"GET_ENTITY_HEIGHT_ABOVE_GROUND","official":true,"named":true,"luaName":"GetEntityHeightAboveGround","game":"rdr3","apiset":"client","returnType":"float","params":[{"name":"entity","type":"Entity"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x1DD55701034110E5","gtaJhash":"0x57F56A4D","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ENTITY/GET_ENTITY_HEIGHT_ABOVE_GROUND","markdownUrl":"https://natives.borderlinerp.com/natives/ENTITY/GET_ENTITY_HEIGHT_ABOVE_GROUND.md","snippets":{"lua":"local retval = GetEntityHeightAboveGround(entity)","luaInvoke":"local retval = Citizen.InvokeNative(0x0D3B5BAEA08F63E9, entity, Citizen.ResultAsFloat())","js":"const retval = GetEntityHeightAboveGround(entity);","jsInvoke":"const retval = Citizen.invokeNative('0x0D3B5BAEA08F63E9', entity, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0x0D3B5BAEA08F63E9, entity);","notes":[]}}