{"hash":"0xF6F6AFD8D4FB2658","ns":"ENTITY","name":"IS_ENTITY_UPRIGHT","slug":"IS_ENTITY_UPRIGHT","official":true,"named":true,"luaName":"IsEntityUpright","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"entity","type":"Entity"},{"name":"angle","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x5333F526F6AB19AA","gtaJhash":"0x3BCDF4E1","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ENTITY/IS_ENTITY_UPRIGHT","markdownUrl":"https://natives.borderlinerp.com/natives/ENTITY/IS_ENTITY_UPRIGHT.md","snippets":{"lua":"local retval = IsEntityUpright(entity, angle)","luaInvoke":"local retval = Citizen.InvokeNative(0xF6F6AFD8D4FB2658, entity, angle, Citizen.ReturnResultAnyway())","js":"const retval = IsEntityUpright(entity, angle);","jsInvoke":"const retval = Citizen.invokeNative('0xF6F6AFD8D4FB2658', entity, angle + 0.0000001, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xF6F6AFD8D4FB2658, entity, angle);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}