{"hash":"0x9587913B9E772D29","ns":"ENTITY","name":"PLACE_ENTITY_ON_GROUND_PROPERLY","slug":"PLACE_ENTITY_ON_GROUND_PROPERLY","official":true,"named":true,"luaName":"PlaceEntityOnGroundProperly","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"entity","type":"Entity"},{"name":"p1","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ENTITY/PLACE_ENTITY_ON_GROUND_PROPERLY","markdownUrl":"https://natives.borderlinerp.com/natives/ENTITY/PLACE_ENTITY_ON_GROUND_PROPERLY.md","snippets":{"lua":"local retval = PlaceEntityOnGroundProperly(entity, p1)","luaInvoke":"local retval = Citizen.InvokeNative(0x9587913B9E772D29, entity, p1, Citizen.ReturnResultAnyway())","js":"const retval = PlaceEntityOnGroundProperly(entity, p1);","jsInvoke":"const retval = Citizen.invokeNative('0x9587913B9E772D29', entity, p1, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x9587913B9E772D29, entity, p1);","notes":[]}}