{"hash":"0xE0580EC84813875A","ns":"ENTITY","name":"SET_ENTITY_COMPLETELY_DISABLE_COLLISION","slug":"SET_ENTITY_COMPLETELY_DISABLE_COLLISION","official":true,"named":true,"luaName":"SetEntityCompletelyDisableCollision","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"entity","type":"Entity"},{"name":"toggle","type":"BOOL"},{"name":"keepPhysics","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x9EBC85ED0FFFE51C","gtaJhash":"0xBD0D4831","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ENTITY/SET_ENTITY_COMPLETELY_DISABLE_COLLISION","markdownUrl":"https://natives.borderlinerp.com/natives/ENTITY/SET_ENTITY_COMPLETELY_DISABLE_COLLISION.md","snippets":{"lua":"SetEntityCompletelyDisableCollision(entity, toggle, keepPhysics)","luaInvoke":"Citizen.InvokeNative(0xE0580EC84813875A, entity, toggle, keepPhysics)","js":"SetEntityCompletelyDisableCollision(entity, toggle, keepPhysics);","jsInvoke":"Citizen.invokeNative('0xE0580EC84813875A', entity, toggle, keepPhysics);","csharp":"Function.Call((Hash)0xE0580EC84813875A, entity, toggle, keepPhysics);","notes":[]}}