{"hash":"0xA5C38736C426FCB8","ns":"ENTITY","name":"SET_ENTITY_INVINCIBLE","slug":"SET_ENTITY_INVINCIBLE","official":true,"named":true,"luaName":"SetEntityInvincible","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"entity","type":"Entity"},{"name":"toggle","type":"BOOL"}],"summary":"Sets a ped or an object totally invincible.","descriptions":[{"source":"alloc8or","format":"text","body":"Sets a ped or an object totally invincible. It doesn't take any kind of damage. Peds will not ragdoll on explosions."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x3882114BDE571AD4","gtaJhash":"0xC1213A21","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/ENTITY/SET_ENTITY_INVINCIBLE","markdownUrl":"https://natives.borderlinerp.com/natives/ENTITY/SET_ENTITY_INVINCIBLE.md","snippets":{"lua":"SetEntityInvincible(entity, toggle)","luaInvoke":"Citizen.InvokeNative(0xA5C38736C426FCB8, entity, toggle)","js":"SetEntityInvincible(entity, toggle);","jsInvoke":"Citizen.invokeNative('0xA5C38736C426FCB8', entity, toggle);","csharp":"Function.Call((Hash)0xA5C38736C426FCB8, entity, toggle);","notes":[]}}