{"hash":"0x5FB407F0A7C877BF","ns":"ENTITY","name":"SET_ENTITY_LOD_DIST","slug":"SET_ENTITY_LOD_DIST","official":true,"named":true,"luaName":"SetEntityLodDist","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"entity","type":"Entity"},{"name":"value","type":"int"}],"summary":"LOD distance can be 0 to 0xFFFF (higher values will result in 0xFFFF) as it is actually stored as a 16-bit value (aka uint16_t).","descriptions":[{"source":"alloc8or","format":"text","body":"LOD distance can be 0 to 0xFFFF (higher values will result in 0xFFFF) as it is actually stored as a 16-bit value (aka uint16_t)."}],"examples":[],"aliases":[],"enums":[],"related":["0xDF240D0C2A948683"],"build":"1207","gtaHash":"0x5927F96A78577363","gtaJhash":"0xD7ACC7AD","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/ENTITY/SET_ENTITY_LOD_DIST","markdownUrl":"https://natives.borderlinerp.com/natives/ENTITY/SET_ENTITY_LOD_DIST.md","snippets":{"lua":"SetEntityLodDist(entity, value)","luaInvoke":"Citizen.InvokeNative(0x5FB407F0A7C877BF, entity, value)","js":"SetEntityLodDist(entity, value);","jsInvoke":"Citizen.invokeNative('0x5FB407F0A7C877BF', entity, value);","csharp":"Function.Call((Hash)0x5FB407F0A7C877BF, entity, value);","notes":[]}}