{"hash":"0x100E7007D13E3687","ns":"ENTITY","name":"SET_ENTITY_QUATERNION","slug":"SET_ENTITY_QUATERNION","official":true,"named":true,"luaName":"SetEntityQuaternion","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"entity","type":"Entity"},{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"w","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x77B21BE7AC540F07","gtaJhash":"0x83B6046F","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ENTITY/SET_ENTITY_QUATERNION","markdownUrl":"https://natives.borderlinerp.com/natives/ENTITY/SET_ENTITY_QUATERNION.md","snippets":{"lua":"SetEntityQuaternion(entity, x, y, z, w)","luaInvoke":"Citizen.InvokeNative(0x100E7007D13E3687, entity, x, y, z, w)","js":"SetEntityQuaternion(entity, x, y, z, w);","jsInvoke":"Citizen.invokeNative('0x100E7007D13E3687', entity, x + 0.0000001, y + 0.0000001, z + 0.0000001, w + 0.0000001);","csharp":"Function.Call((Hash)0x100E7007D13E3687, entity, x, y, z, w);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}