{"hash":"0x1AD922AB5038DEF3","ns":"ENTITY","name":"_ADD_ENTITY_TRACKING_TRAILS","slug":"_ADD_ENTITY_TRACKING_TRAILS","official":false,"named":true,"luaName":"AddEntityTrackingTrails","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"entity","type":"Entity"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ENTITY/_ADD_ENTITY_TRACKING_TRAILS","markdownUrl":"https://natives.borderlinerp.com/natives/ENTITY/_ADD_ENTITY_TRACKING_TRAILS.md","snippets":{"lua":"AddEntityTrackingTrails(entity)","luaInvoke":"Citizen.InvokeNative(0x1AD922AB5038DEF3, entity)","js":"AddEntityTrackingTrails(entity);","jsInvoke":"Citizen.invokeNative('0x1AD922AB5038DEF3', entity);","csharp":"Function.Call((Hash)0x1AD922AB5038DEF3, entity);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}