{"hash":"0x0D0DB2B6AF19A987","ns":"ENTITY","name":"_DELETE_CARRIABLE","slug":"_DELETE_CARRIABLE","official":false,"named":true,"luaName":"DeleteCarriable","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"entity","type":"Entity*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ENTITY/_DELETE_CARRIABLE","markdownUrl":"https://natives.borderlinerp.com/natives/ENTITY/_DELETE_CARRIABLE.md","snippets":{"lua":"local entity = DeleteCarriable(entity)","luaInvoke":"local entity = Citizen.InvokeNative(0x0D0DB2B6AF19A987, Citizen.PointerValueIntInitialized(entity))","js":"const entity = DeleteCarriable(entity);","jsInvoke":"const entity = Citizen.invokeNative('0x0D0DB2B6AF19A987', Citizen.pointerValueIntInitialized(entity));","csharp":"var entity = new OutputArgument();\nFunction.Call((Hash)0x0D0DB2B6AF19A987, entity);\n// entity.GetResult<int>()","notes":["The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}