{"hash":"0x88AD6CC10D8D35B2","ns":"ENTITY","name":"_DOES_THREAD_OWN_THIS_ENTITY","slug":"_DOES_THREAD_OWN_THIS_ENTITY","official":false,"named":true,"luaName":"DoesThreadOwnThisEntity","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"entity","type":"Entity"}],"summary":"Returns true if calling script owns specified entity","descriptions":[{"source":"alloc8or","format":"text","body":"Returns true if calling script owns specified entity"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/ENTITY/_DOES_THREAD_OWN_THIS_ENTITY","markdownUrl":"https://natives.borderlinerp.com/natives/ENTITY/_DOES_THREAD_OWN_THIS_ENTITY.md","snippets":{"lua":"local retval = DoesThreadOwnThisEntity(entity)","luaInvoke":"local retval = Citizen.InvokeNative(0x88AD6CC10D8D35B2, entity, Citizen.ReturnResultAnyway())","js":"const retval = DoesThreadOwnThisEntity(entity);","jsInvoke":"const retval = Citizen.invokeNative('0x88AD6CC10D8D35B2', entity, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x88AD6CC10D8D35B2, entity);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}