{"hash":"0x627520389E288A73","ns":"ENTITY","name":"_GET_ENTITY_ANIM_CURRENT_TIME","slug":"_GET_ENTITY_ANIM_CURRENT_TIME","official":false,"named":true,"luaName":"GetEntityAnimCurrentTime","game":"rdr3","apiset":"client","returnType":"float","params":[{"name":"entity","type":"Entity"},{"name":"animDict","type":"const char*"},{"name":"animName","type":"const char*"}],"summary":"Returns a normalized value between 0.0f and 1.0f.","descriptions":[{"source":"alloc8or","format":"text","body":"Returns a normalized value between 0.0f and 1.0f. You can get the actual anim time by multiplying this by GET_ANIM_DURATION"},{"source":"femga","format":"pre","body":"// 0x627520389E288A73    \t(By Disquse)\nfloat _GET_ENTITY_ANIM_CURRENT_TIME(Entity entity, char* animDict, char* animName);"}],"examples":[],"aliases":[],"enums":[],"related":["0x11CDABDC7783B2BC"],"build":"1207","sources":["alloc8or","femga"],"doc":2,"url":"https://natives.borderlinerp.com/natives/ENTITY/_GET_ENTITY_ANIM_CURRENT_TIME","markdownUrl":"https://natives.borderlinerp.com/natives/ENTITY/_GET_ENTITY_ANIM_CURRENT_TIME.md","snippets":{"lua":"local retval = GetEntityAnimCurrentTime(entity, animDict, animName)","luaInvoke":"local retval = Citizen.InvokeNative(0x627520389E288A73, entity, animDict, animName, Citizen.ResultAsFloat())","js":"const retval = GetEntityAnimCurrentTime(entity, animDict, animName);","jsInvoke":"const retval = Citizen.invokeNative('0x627520389E288A73', entity, animDict, animName, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0x627520389E288A73, entity, animDict, animName);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}