{"hash":"0xE12F56CB25D9CE23","ns":"ENTITY","name":"_GET_ENTITY_THREAT_TIER","slug":"_GET_ENTITY_THREAT_TIER","official":false,"named":true,"luaName":"GetEntityThreatTier","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"entity","type":"Entity"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":["eEntityThreatTier"],"related":["0x4B436BAC8CBE9B07"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ENTITY/_GET_ENTITY_THREAT_TIER","markdownUrl":"https://natives.borderlinerp.com/natives/ENTITY/_GET_ENTITY_THREAT_TIER.md","snippets":{"lua":"local retval = GetEntityThreatTier(entity)","luaInvoke":"local retval = Citizen.InvokeNative(0xE12F56CB25D9CE23, entity, Citizen.ResultAsInteger())","js":"const retval = GetEntityThreatTier(entity);","jsInvoke":"const retval = Citizen.invokeNative('0xE12F56CB25D9CE23', entity, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xE12F56CB25D9CE23, entity);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}