{"hash":"0x5744562E973E33CD","ns":"ENTITY","name":"_GET_PELT_TEXTURE","slug":"_GET_PELT_TEXTURE","official":false,"named":true,"luaName":"GetPeltTexture","game":"rdr3","apiset":"client","returnType":"Any","params":[{"name":"p0","type":"Any"},{"name":"txdAlbedoDV","type":"Any"},{"name":"txdNormalMapDV","type":"Any"},{"name":"txdMaterialDV","type":"Any"},{"name":"p4","type":"Any"}],"summary":"Get the pelt TXDs by the animal albedo hash, returns: normal map hash, material hash and albedo hash, this native needs dataview to be passed in, then use it to get the pelt TXDs","descriptions":[{"source":"vorp","format":"text","body":"Get the pelt TXDs by the animal albedo hash, returns: normal map hash, material hash and albedo hash, this native needs dataview to be passed in, then use it to get the pelt TXDs"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or","vorp"],"doc":2,"url":"https://natives.borderlinerp.com/natives/ENTITY/_GET_PELT_TEXTURE","markdownUrl":"https://natives.borderlinerp.com/natives/ENTITY/_GET_PELT_TEXTURE.md","snippets":{"lua":"local retval = GetPeltTexture(p0, txdAlbedoDV, txdNormalMapDV, txdMaterialDV, p4)","luaInvoke":"local retval = Citizen.InvokeNative(0x5744562E973E33CD, p0, txdAlbedoDV, txdNormalMapDV, txdMaterialDV, p4, Citizen.ResultAsInteger())","js":"const retval = GetPeltTexture(p0, txdAlbedoDV, txdNormalMapDV, txdMaterialDV, p4);","jsInvoke":"const retval = Citizen.invokeNative('0x5744562E973E33CD', p0, txdAlbedoDV, txdNormalMapDV, txdMaterialDV, p4, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x5744562E973E33CD, p0, txdAlbedoDV, txdNormalMapDV, txdMaterialDV, p4);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}