{"hash":"0xA7E51B53309EAC97","ns":"ENTITY","name":"_IS_ENTITY_OWNED_BY_PERSISTENCE_SYSTEM","slug":"_IS_ENTITY_OWNED_BY_PERSISTENCE_SYSTEM","official":false,"named":true,"luaName":"IsEntityOwnedByPersistenceSystem","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"entity","type":"Entity"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ENTITY/_IS_ENTITY_OWNED_BY_PERSISTENCE_SYSTEM","markdownUrl":"https://natives.borderlinerp.com/natives/ENTITY/_IS_ENTITY_OWNED_BY_PERSISTENCE_SYSTEM.md","snippets":{"lua":"local retval = IsEntityOwnedByPersistenceSystem(entity)","luaInvoke":"local retval = Citizen.InvokeNative(0xA7E51B53309EAC97, entity, Citizen.ReturnResultAnyway())","js":"const retval = IsEntityOwnedByPersistenceSystem(entity);","jsInvoke":"const retval = Citizen.invokeNative('0xA7E51B53309EAC97', entity, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xA7E51B53309EAC97, entity);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}