{"hash":"0x36EB4D34D4A092C5","ns":"ENTITY","name":"_PAUSE_ENTITY_TRACKING","slug":"_PAUSE_ENTITY_TRACKING","official":false,"named":true,"luaName":"PauseEntityTracking","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"entity","type":"Entity"},{"name":"pause","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ENTITY/_PAUSE_ENTITY_TRACKING","markdownUrl":"https://natives.borderlinerp.com/natives/ENTITY/_PAUSE_ENTITY_TRACKING.md","snippets":{"lua":"PauseEntityTracking(entity, pause)","luaInvoke":"Citizen.InvokeNative(0x36EB4D34D4A092C5, entity, pause)","js":"PauseEntityTracking(entity, pause);","jsInvoke":"Citizen.invokeNative('0x36EB4D34D4A092C5', entity, pause);","csharp":"Function.Call((Hash)0x36EB4D34D4A092C5, entity, pause);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}