# ENTITY::_SET_ENTITY_CARRYING_FLAG

- **Hash:** `0x18FF3110CF47115D`
- **Namespace:** ENTITY
- **Runtime name (Lua/JS):** `SetEntityCarryingFlag`
- **Side:** client (game native)
- **Name status:** community guess (may change)
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/ENTITY/_SET_ENTITY_CARRYING_FLAG

## Signature

```c
void _SET_ENTITY_CARRYING_FLAG(Entity entity, int flagId, BOOL value);
```

## Parameters

- `entity` (`Entity`)
- `flagId` (`int`)
- `value` (`BOOL`)

## Returns

`void`

## Description

flagId: https://github.com/femga/rdr3_discoveries/tree/master/AI/CARRYING_FLAGS
https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CCarryingFlags__Flags

enum eCarryingFlag
{
	CARRYING_FLAG_CAN_BE_CUT_FREE = 1,
	CARRYING_FLAG_CAN_BE_CARRIED_ON_FOOT = 2,
	CARRYING_FLAG_CAN_BE_DROPPED = 4,
	CARRYING_FLAG_CAN_BE_CARRIED_WHEN_DEAD = 7,
	CARRYING_FLAG_CAN_CARRY_ANYTHING = 9,
	CARRYING_FLAG_DISABLE_PROMPT_LOS_CHECKS = 19,
	CARRYING_FLAG_FORCE_ALLOW_WARP_TO_SAFE_GROUND_LOCATION = 23,
	CARRYING_FLAG_PICKUPS_IGNORE_HEIGHT_RESTRICTIONS = 26,
	CARRYING_FLAG_CLEAN_UP_WHEN_NOT_CARRIED = 27,
	CARRYING_FLAG_BLOCK_KNOCK_OFF_PED_VARIATIONS_FROM_CARRIABLE_INTERACTIONS = 29,
	CARRYING_FLAG_HIT_WHEN_CARRIABLE = 31,
	CARRYING_FLAG_DISABLE_CARRIABLE_INTERACTIONS_ON_THIS_MOUNT = 34,
	CARRYING_FLAG_FORCE_HIDE_PROMPT_GROUP = 37,
};

## Usage

### Lua

```lua
SetEntityCarryingFlag(entity, flagId, value)

-- always available, by hash
Citizen.InvokeNative(0x18FF3110CF47115D, entity, flagId, value)
```

### JavaScript

```js
SetEntityCarryingFlag(entity, flagId, value);

// by hash
Citizen.invokeNative('0x18FF3110CF47115D', entity, flagId, value);
```

### C#

```csharp
Function.Call((Hash)0x18FF3110CF47115D, entity, flagId, value);
```

- The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works.

## Related enums

- [CCarryingFlags__Flags](https://natives.borderlinerp.com/enums/CCarryingFlags__Flags.md) — 40 values

## See also

- [ENTITY::_GET_ENTITY_CARRYING_FLAG](https://natives.borderlinerp.com/natives/ENTITY/_GET_ENTITY_CARRYING_FLAG.md)

*Sources: alloc8or RDR3 NativeDB.*
