{"hash":"0x797B3D4D92E56094","ns":"EVENT","name":"_IS_EVENT_TRACKER_ACTIVE","slug":"_IS_EVENT_TRACKER_ACTIVE","official":false,"named":true,"luaName":"IsEventTrackerActive","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"eventName","type":"const char*"},{"name":"shockingEvent","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":["eEventType"],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/EVENT/_IS_EVENT_TRACKER_ACTIVE","markdownUrl":"https://natives.borderlinerp.com/natives/EVENT/_IS_EVENT_TRACKER_ACTIVE.md","snippets":{"lua":"local retval = IsEventTrackerActive(eventName, shockingEvent)","luaInvoke":"local retval = Citizen.InvokeNative(0x797B3D4D92E56094, eventName, shockingEvent, Citizen.ReturnResultAnyway())","js":"const retval = IsEventTrackerActive(eventName, shockingEvent);","jsInvoke":"const retval = Citizen.invokeNative('0x797B3D4D92E56094', eventName, shockingEvent, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x797B3D4D92E56094, eventName, shockingEvent);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}