{"hash":"0xB4C71BA9CAB097BD","ns":"EVENT","name":"_REMOVE_ALL_SHOCKING_EVENTS_IN_AREA","slug":"_REMOVE_ALL_SHOCKING_EVENTS_IN_AREA","official":false,"named":true,"luaName":"RemoveAllShockingEventsInArea","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"radius","type":"float"},{"name":"p4","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/EVENT/_REMOVE_ALL_SHOCKING_EVENTS_IN_AREA","markdownUrl":"https://natives.borderlinerp.com/natives/EVENT/_REMOVE_ALL_SHOCKING_EVENTS_IN_AREA.md","snippets":{"lua":"RemoveAllShockingEventsInArea(x, y, z, radius, p4)","luaInvoke":"Citizen.InvokeNative(0xB4C71BA9CAB097BD, x, y, z, radius, p4)","js":"RemoveAllShockingEventsInArea(x, y, z, radius, p4);","jsInvoke":"Citizen.invokeNative('0xB4C71BA9CAB097BD', x + 0.0000001, y + 0.0000001, z + 0.0000001, radius + 0.0000001, p4);","csharp":"Function.Call((Hash)0xB4C71BA9CAB097BD, x, y, z, radius, p4);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}