{"hash":"0xDB38F247BD421708","ns":"FIRE","name":"STOP_FIRE_IN_RANGE","slug":"STOP_FIRE_IN_RANGE","official":true,"named":true,"luaName":"StopFireInRange","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"radius","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x056A8A219B8E829F","gtaJhash":"0x725C7205","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/FIRE/STOP_FIRE_IN_RANGE","markdownUrl":"https://natives.borderlinerp.com/natives/FIRE/STOP_FIRE_IN_RANGE.md","snippets":{"lua":"StopFireInRange(x, y, z, radius)","luaInvoke":"Citizen.InvokeNative(0xDB38F247BD421708, x, y, z, radius)","js":"StopFireInRange(x, y, z, radius);","jsInvoke":"Citizen.invokeNative('0xDB38F247BD421708', x + 0.0000001, y + 0.0000001, z + 0.0000001, radius + 0.0000001);","csharp":"Function.Call((Hash)0xDB38F247BD421708, x, y, z, radius);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}