{"hash":"0xCDC25355C0D65963","ns":"FIRE","name":"_IS_ENTITY_CONSUMED_BY_FIRE","slug":"_IS_ENTITY_CONSUMED_BY_FIRE","official":false,"named":true,"luaName":"IsEntityConsumedByFire","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"entity","type":"Entity"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/FIRE/_IS_ENTITY_CONSUMED_BY_FIRE","markdownUrl":"https://natives.borderlinerp.com/natives/FIRE/_IS_ENTITY_CONSUMED_BY_FIRE.md","snippets":{"lua":"local retval = IsEntityConsumedByFire(entity)","luaInvoke":"local retval = Citizen.InvokeNative(0xCDC25355C0D65963, entity, Citizen.ReturnResultAnyway())","js":"const retval = IsEntityConsumedByFire(entity);","jsInvoke":"const retval = Citizen.invokeNative('0xCDC25355C0D65963', entity, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xCDC25355C0D65963, entity);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}