{"hash":"0xE24822A4CFC9107A","ns":"FIRE","name":"_IS_EXPLOSION_IN_VOLUME","slug":"_IS_EXPLOSION_IN_VOLUME","official":false,"named":true,"luaName":"IsExplosionInVolume","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"explosionType","type":"int"},{"name":"volume","type":"Volume"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"explosionType: see ADD_EXPLOSION"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/FIRE/_IS_EXPLOSION_IN_VOLUME","markdownUrl":"https://natives.borderlinerp.com/natives/FIRE/_IS_EXPLOSION_IN_VOLUME.md","snippets":{"lua":"local retval = IsExplosionInVolume(explosionType, volume)","luaInvoke":"local retval = Citizen.InvokeNative(0xE24822A4CFC9107A, explosionType, volume, Citizen.ReturnResultAnyway())","js":"const retval = IsExplosionInVolume(explosionType, volume);","jsInvoke":"const retval = Citizen.invokeNative('0xE24822A4CFC9107A', explosionType, volume, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xE24822A4CFC9107A, explosionType, volume);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}