{"hash":"0xB7C7BDC375AEA9A4","ns":"FIRE","name":"_STOP_FIRE_IN_BOX","slug":"_STOP_FIRE_IN_BOX","official":false,"named":true,"luaName":"StopFireInBox","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"posX","type":"float"},{"name":"posY","type":"float"},{"name":"posZ","type":"float"},{"name":"rotX","type":"float"},{"name":"rotY","type":"float"},{"name":"rotZ","type":"float"},{"name":"scaleX","type":"float"},{"name":"scaleY","type":"float"},{"name":"scaleZ","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/FIRE/_STOP_FIRE_IN_BOX","markdownUrl":"https://natives.borderlinerp.com/natives/FIRE/_STOP_FIRE_IN_BOX.md","snippets":{"lua":"StopFireInBox(posX, posY, posZ, rotX, rotY, rotZ, scaleX, scaleY, scaleZ)","luaInvoke":"Citizen.InvokeNative(0xB7C7BDC375AEA9A4, posX, posY, posZ, rotX, rotY, rotZ, scaleX, scaleY, scaleZ)","js":"StopFireInBox(posX, posY, posZ, rotX, rotY, rotZ, scaleX, scaleY, scaleZ);","jsInvoke":"Citizen.invokeNative('0xB7C7BDC375AEA9A4', posX + 0.0000001, posY + 0.0000001, posZ + 0.0000001, rotX + 0.0000001, rotY + 0.0000001, rotZ + 0.0000001, scaleX + 0.0000001, scaleY + 0.0000001, scaleZ + 0.0000001);","csharp":"Function.Call((Hash)0xB7C7BDC375AEA9A4, posX, posY, posZ, rotX, rotY, rotZ, scaleX, scaleY, scaleZ);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}