{"hash":"0xE108489621422F91","ns":"FLOCK","name":"GET_SPECIES_TUNING_FLOAT_PARAM","slug":"GET_SPECIES_TUNING_FLOAT_PARAM","official":true,"named":true,"luaName":"GetSpeciesTuningFloatParam","game":"rdr3","apiset":"client","returnType":"float","params":[{"name":"p0","type":"Hash"},{"name":"p1","type":"int"},{"name":"p2","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x963240B6C252BA49"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/FLOCK/GET_SPECIES_TUNING_FLOAT_PARAM","markdownUrl":"https://natives.borderlinerp.com/natives/FLOCK/GET_SPECIES_TUNING_FLOAT_PARAM.md","snippets":{"lua":"local retval = GetSpeciesTuningFloatParam(p0, p1, p2)","luaInvoke":"local retval = Citizen.InvokeNative(0xE108489621422F91, p0, p1, p2, Citizen.ResultAsFloat())","js":"const retval = GetSpeciesTuningFloatParam(p0, p1, p2);","jsInvoke":"const retval = Citizen.invokeNative('0xE108489621422F91', p0, p1, p2, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0xE108489621422F91, p0, p1, p2);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``."]}}