{"hash":"0x933E5D31A7D13069","ns":"FLOCK","name":"_ADD_PED_TO_FLOCK","slug":"_ADD_PED_TO_FLOCK","official":false,"named":true,"luaName":"AddPedToFlock","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"p0","type":"Any"},{"name":"ped","type":"Ped"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/FLOCK/_ADD_PED_TO_FLOCK","markdownUrl":"https://natives.borderlinerp.com/natives/FLOCK/_ADD_PED_TO_FLOCK.md","snippets":{"lua":"AddPedToFlock(p0, ped)","luaInvoke":"Citizen.InvokeNative(0x933E5D31A7D13069, p0, ped)","js":"AddPedToFlock(p0, ped);","jsInvoke":"Citizen.invokeNative('0x933E5D31A7D13069', p0, ped);","csharp":"Function.Call((Hash)0x933E5D31A7D13069, p0, ped);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}