{"hash":"0xCB4EF7EDAE2E16F1","ns":"FLOCK","name":"_CREATE_HERD","slug":"_CREATE_HERD","official":false,"named":true,"luaName":"CreateHerd","game":"rdr3","apiset":"client","returnType":"ScrHandle","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/FLOCK/_CREATE_HERD","markdownUrl":"https://natives.borderlinerp.com/natives/FLOCK/_CREATE_HERD.md","snippets":{"lua":"local retval = CreateHerd()","luaInvoke":"local retval = Citizen.InvokeNative(0xCB4EF7EDAE2E16F1, Citizen.ResultAsInteger())","js":"const retval = CreateHerd();","jsInvoke":"const retval = Citizen.invokeNative('0xCB4EF7EDAE2E16F1', Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xCB4EF7EDAE2E16F1);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}