{"hash":"0x833D8268D51B4522","ns":"GANG","name":"_NETWORK_SET_GANG_SIZE","slug":"_NETWORK_SET_GANG_SIZE","official":false,"named":true,"luaName":"NetworkSetGangSize","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"size","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/GANG/_NETWORK_SET_GANG_SIZE","markdownUrl":"https://natives.borderlinerp.com/natives/GANG/_NETWORK_SET_GANG_SIZE.md","snippets":{"lua":"local retval = NetworkSetGangSize(size)","luaInvoke":"local retval = Citizen.InvokeNative(0x833D8268D51B4522, size, Citizen.ReturnResultAnyway())","js":"const retval = NetworkSetGangSize(size);","jsInvoke":"const retval = Citizen.invokeNative('0x833D8268D51B4522', size, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x833D8268D51B4522, size);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}