{"hash":"0xE75CDDEBF618C8FF","ns":"GRAPHICS","name":"_0xE75CDDEBF618C8FF","slug":"0xE75CDDEBF618C8FF","official":false,"named":false,"luaName":"N_0xe75cddebf618c8ff","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"effectNameHash","type":"Hash"}],"summary":"ANIMPOSTFX_*","descriptions":[{"source":"alloc8or","format":"text","body":"ANIMPOSTFX_*"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/GRAPHICS/0xE75CDDEBF618C8FF","markdownUrl":"https://natives.borderlinerp.com/natives/GRAPHICS/0xE75CDDEBF618C8FF.md","snippets":{"lua":"local retval = N_0xe75cddebf618c8ff(effectNameHash)","luaInvoke":"local retval = Citizen.InvokeNative(0xE75CDDEBF618C8FF, effectNameHash, Citizen.ReturnResultAnyway())","js":"const retval = N_0xe75cddebf618c8ff(effectNameHash);","jsInvoke":"const retval = Citizen.invokeNative('0xE75CDDEBF618C8FF', effectNameHash, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xE75CDDEBF618C8FF, effectNameHash);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","This native has no known name, so the runtime exposes it only as `N_0xe75cddebf618c8ff` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}