# GRAPHICS::ANIMPOSTFX_STOP_ALL

- **Hash:** `0x66560A0D4C64FD21`
- **Namespace:** GRAPHICS
- **Runtime name (Lua/JS):** `AnimpostfxStopAll`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/GRAPHICS/ANIMPOSTFX_STOP_ALL

## Signature

```c
void ANIMPOSTFX_STOP_ALL();
```

## Returns

`void`

## Usage

### Lua

```lua
AnimpostfxStopAll()

-- always available, by hash
Citizen.InvokeNative(0x66560A0D4C64FD21)
```

### JavaScript

```js
AnimpostfxStopAll();

// by hash
Citizen.invokeNative('0x66560A0D4C64FD21');
```

### C#

```csharp
Function.Call((Hash)0x66560A0D4C64FD21);
```

*Sources: alloc8or RDR3 NativeDB.*
