{"hash":"0x8FBFD2AEB196B369","ns":"GRAPHICS","name":"CASCADE_SHADOWS_ENABLE_ENTITY_TRACKER","slug":"CASCADE_SHADOWS_ENABLE_ENTITY_TRACKER","official":true,"named":true,"luaName":"CascadeShadowsEnableEntityTracker","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"toggle","type":"BOOL"}],"summary":"When this is set to ON, shadows only draw as you get nearer.","descriptions":[{"source":"alloc8or","format":"text","body":"When this is set to ON, shadows only draw as you get nearer.\n\nWhen OFF, they draw from a further distance."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x80ECBC0C856D3B0B","gtaJhash":"0xFE903D0F","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/GRAPHICS/CASCADE_SHADOWS_ENABLE_ENTITY_TRACKER","markdownUrl":"https://natives.borderlinerp.com/natives/GRAPHICS/CASCADE_SHADOWS_ENABLE_ENTITY_TRACKER.md","snippets":{"lua":"CascadeShadowsEnableEntityTracker(toggle)","luaInvoke":"Citizen.InvokeNative(0x8FBFD2AEB196B369, toggle)","js":"CascadeShadowsEnableEntityTracker(toggle);","jsInvoke":"Citizen.invokeNative('0x8FBFD2AEB196B369', toggle);","csharp":"Function.Call((Hash)0x8FBFD2AEB196B369, toggle);","notes":[]}}