{"hash":"0xD9EDB2E4512D563E","ns":"GRAPHICS","name":"CASCADE_SHADOWS_SET_CASCADE_BOUNDS","slug":"CASCADE_SHADOWS_SET_CASCADE_BOUNDS","official":true,"named":true,"luaName":"CascadeShadowsSetCascadeBounds","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"p0","type":"Any"},{"name":"p1","type":"BOOL"},{"name":"p2","type":"float"},{"name":"p3","type":"float"},{"name":"p4","type":"float"},{"name":"p5","type":"float"},{"name":"p6","type":"BOOL"},{"name":"p7","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xD2936CAB8B58FCBD","gtaJhash":"0x84F05943","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/GRAPHICS/CASCADE_SHADOWS_SET_CASCADE_BOUNDS","markdownUrl":"https://natives.borderlinerp.com/natives/GRAPHICS/CASCADE_SHADOWS_SET_CASCADE_BOUNDS.md","snippets":{"lua":"CascadeShadowsSetCascadeBounds(p0, p1, p2, p3, p4, p5, p6, p7)","luaInvoke":"Citizen.InvokeNative(0xD9EDB2E4512D563E, p0, p1, p2, p3, p4, p5, p6, p7)","js":"CascadeShadowsSetCascadeBounds(p0, p1, p2, p3, p4, p5, p6, p7);","jsInvoke":"Citizen.invokeNative('0xD9EDB2E4512D563E', p0, p1, p2 + 0.0000001, p3 + 0.0000001, p4 + 0.0000001, p5 + 0.0000001, p6, p7 + 0.0000001);","csharp":"Function.Call((Hash)0xD9EDB2E4512D563E, p0, p1, p2, p3, p4, p5, p6, p7);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}