# GRAPHICS::CREATE_CHECKPOINT_WITH_NAMEHASH

- **Hash:** `0x175668836B44CBB0`
- **Namespace:** GRAPHICS
- **Runtime name (Lua/JS):** `CreateCheckpointWithNamehash`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/GRAPHICS/CREATE_CHECKPOINT_WITH_NAMEHASH

## Signature

```c
int CREATE_CHECKPOINT_WITH_NAMEHASH(Hash typeHash, float posX1, float posY1, float posZ1, float posX2, float posY2, float posZ2, float radius, int red, int green, int blue, int alpha, int reserved);
```

## Parameters

- `typeHash` (`Hash`)
- `posX1` (`float`)
- `posY1` (`float`)
- `posZ1` (`float`)
- `posX2` (`float`)
- `posY2` (`float`)
- `posZ2` (`float`)
- `radius` (`float`)
- `red` (`int`)
- `green` (`int`)
- `blue` (`int`)
- `alpha` (`int`)
- `reserved` (`int`)

## Returns

`int`

## Usage

### Lua

```lua
local retval = CreateCheckpointWithNamehash(typeHash, posX1, posY1, posZ1, posX2, posY2, posZ2, radius, red, green, blue, alpha, reserved)

-- always available, by hash
local retval = Citizen.InvokeNative(0x175668836B44CBB0, typeHash, posX1, posY1, posZ1, posX2, posY2, posZ2, radius, red, green, blue, alpha, reserved, Citizen.ResultAsInteger())
```

### JavaScript

```js
const retval = CreateCheckpointWithNamehash(typeHash, posX1, posY1, posZ1, posX2, posY2, posZ2, radius, red, green, blue, alpha, reserved);

// by hash
const retval = Citizen.invokeNative('0x175668836B44CBB0', typeHash, posX1 + 0.0000001, posY1 + 0.0000001, posZ1 + 0.0000001, posX2 + 0.0000001, posY2 + 0.0000001, posZ2 + 0.0000001, radius + 0.0000001, red, green, blue, alpha, reserved, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
```

### C#

```csharp
int retval = Function.Call<int>((Hash)0x175668836B44CBB0, typeHash, posX1, posY1, posZ1, posX2, posY2, posZ2, radius, red, green, blue, alpha, reserved);
```

- Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat("name")` or a backtick literal like `` `name` ``.
- Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.

*Sources: alloc8or RDR3 NativeDB.*
