# GRAPHICS::END_PETROL_TRAIL_DECALS

- **Hash:** `0x0E126AAE933F3B56`
- **Namespace:** GRAPHICS
- **Runtime name (Lua/JS):** `EndPetrolTrailDecals`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/GRAPHICS/END_PETROL_TRAIL_DECALS

## Signature

```c
void END_PETROL_TRAIL_DECALS();
```

## Returns

`void`

## Usage

### Lua

```lua
EndPetrolTrailDecals()

-- always available, by hash
Citizen.InvokeNative(0x0E126AAE933F3B56)
```

### JavaScript

```js
EndPetrolTrailDecals();

// by hash
Citizen.invokeNative('0x0E126AAE933F3B56');
```

### C#

```csharp
Function.Call((Hash)0x0E126AAE933F3B56);
```

## See also

- [GRAPHICS::START_PETROL_TRAIL_DECALS](https://natives.borderlinerp.com/natives/GRAPHICS/START_PETROL_TRAIL_DECALS.md)

*Sources: alloc8or RDR3 NativeDB.*
