# GRAPHICS::IS_PHOTO_FRAME

- **Hash:** `0x86076AE35CBBE55F`
- **Namespace:** GRAPHICS
- **Runtime name (Lua/JS):** `IsPhotoFrame`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1355
- **URL:** https://natives.borderlinerp.com/natives/GRAPHICS/IS_PHOTO_FRAME

## Signature

```c
BOOL IS_PHOTO_FRAME();
```

## Returns

`BOOL`

## Usage

### Lua

```lua
local retval = IsPhotoFrame()

-- always available, by hash
local retval = Citizen.InvokeNative(0x86076AE35CBBE55F, Citizen.ReturnResultAnyway())
```

### JavaScript

```js
const retval = IsPhotoFrame();

// by hash
const retval = Citizen.invokeNative('0x86076AE35CBBE55F', Citizen.returnResultAnyway());
```

### C#

```csharp
bool retval = Function.Call<bool>((Hash)0x86076AE35CBBE55F);
```

*Sources: alloc8or RDR3 NativeDB.*
