# GRAPHICS::IS_TVSHOW_CURRENTLY_PLAYING

- **Hash:** `0x4D562223E0EB65F3`
- **Namespace:** GRAPHICS
- **Runtime name (Lua/JS):** `IsTvshowCurrentlyPlaying`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/GRAPHICS/IS_TVSHOW_CURRENTLY_PLAYING

## Signature

```c
BOOL IS_TVSHOW_CURRENTLY_PLAYING(Hash videoCliphash);
```

## Parameters

- `videoCliphash` (`Hash`)

## Returns

`BOOL`

## Description

Old name: _IS_TV_PLAYLIST_ITEM_PLAYING

## Usage

### Lua

```lua
local retval = IsTvshowCurrentlyPlaying(videoCliphash)

-- always available, by hash
local retval = Citizen.InvokeNative(0x4D562223E0EB65F3, videoCliphash, Citizen.ReturnResultAnyway())
```

### JavaScript

```js
const retval = IsTvshowCurrentlyPlaying(videoCliphash);

// by hash
const retval = Citizen.invokeNative('0x4D562223E0EB65F3', videoCliphash, Citizen.returnResultAnyway());
```

### C#

```csharp
bool retval = Function.Call<bool>((Hash)0x4D562223E0EB65F3, videoCliphash);
```

- Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat("name")` or a backtick literal like `` `name` ``.

*Sources: alloc8or RDR3 NativeDB.*
