{"hash":"0x86DE59FA02902B40","ns":"GRAPHICS","name":"REMOVE_DECALS_IN_RANGE","slug":"REMOVE_DECALS_IN_RANGE","official":true,"named":true,"luaName":"RemoveDecalsInRange","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"range","type":"float"}],"summary":"Removes all decals in range from a position, it includes the bullet holes, blood pools, petrol...","descriptions":[{"source":"alloc8or","format":"text","body":"Removes all decals in range from a position, it includes the bullet holes, blood pools, petrol..."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x5D6B2D4830A67C62","gtaJhash":"0x06A619A0","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/GRAPHICS/REMOVE_DECALS_IN_RANGE","markdownUrl":"https://natives.borderlinerp.com/natives/GRAPHICS/REMOVE_DECALS_IN_RANGE.md","snippets":{"lua":"RemoveDecalsInRange(x, y, z, range)","luaInvoke":"Citizen.InvokeNative(0x86DE59FA02902B40, x, y, z, range)","js":"RemoveDecalsInRange(x, y, z, range);","jsInvoke":"Citizen.invokeNative('0x86DE59FA02902B40', x + 0.0000001, y + 0.0000001, z + 0.0000001, range + 0.0000001);","csharp":"Function.Call((Hash)0x86DE59FA02902B40, x, y, z, range);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}