# GRAPHICS::REMOVE_GRASS_CULL_SPHERE

- **Hash:** `0xAE7BF7CA9E4BA48D`
- **Namespace:** GRAPHICS
- **Runtime name (Lua/JS):** `RemoveGrassCullSphere`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/GRAPHICS/REMOVE_GRASS_CULL_SPHERE

## Signature

```c
void REMOVE_GRASS_CULL_SPHERE(int handle);
```

## Parameters

- `handle` (`int`)

## Returns

`void`

## Usage

### Lua

```lua
RemoveGrassCullSphere(handle)

-- always available, by hash
Citizen.InvokeNative(0xAE7BF7CA9E4BA48D, handle)
```

### JavaScript

```js
RemoveGrassCullSphere(handle);

// by hash
Citizen.invokeNative('0xAE7BF7CA9E4BA48D', handle);
```

### C#

```csharp
Function.Call((Hash)0xAE7BF7CA9E4BA48D, handle);
```

## See also

- [GRAPHICS::SET_GRASS_CULL_SPHERE](https://natives.borderlinerp.com/natives/GRAPHICS/SET_GRASS_CULL_SPHERE.md) — Returns handle to be used with REMOVE_GRASS_CULL_SPHERE

*Sources: alloc8or RDR3 NativeDB.*
