{"hash":"0x239879FC61C610CC","ns":"GRAPHICS","name":"SET_PARTICLE_FX_LOOPED_COLOUR","slug":"SET_PARTICLE_FX_LOOPED_COLOUR","official":true,"named":true,"luaName":"SetParticleFxLoopedColour","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ptfxHandle","type":"int"},{"name":"r","type":"float"},{"name":"g","type":"float"},{"name":"b","type":"float"},{"name":"p4","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x7F8F65877F88783B","gtaJhash":"0x5219D530","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/GRAPHICS/SET_PARTICLE_FX_LOOPED_COLOUR","markdownUrl":"https://natives.borderlinerp.com/natives/GRAPHICS/SET_PARTICLE_FX_LOOPED_COLOUR.md","snippets":{"lua":"SetParticleFxLoopedColour(ptfxHandle, r, g, b, p4)","luaInvoke":"Citizen.InvokeNative(0x239879FC61C610CC, ptfxHandle, r, g, b, p4)","js":"SetParticleFxLoopedColour(ptfxHandle, r, g, b, p4);","jsInvoke":"Citizen.invokeNative('0x239879FC61C610CC', ptfxHandle, r + 0.0000001, g + 0.0000001, b + 0.0000001, p4);","csharp":"Function.Call((Hash)0x239879FC61C610CC, ptfxHandle, r, g, b, p4);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}