{"hash":"0x3674F389B0FACD80","ns":"GRAPHICS","name":"SET_PARTICLE_FX_LOOPED_EVOLUTION","slug":"SET_PARTICLE_FX_LOOPED_EVOLUTION","official":true,"named":true,"luaName":"SetParticleFxLoopedEvolution","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ptfxHandle","type":"int"},{"name":"propertyName","type":"const char*"},{"name":"amount","type":"float"},{"name":"noNetwork","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x5F0C4B5B1C393BE2","gtaJhash":"0x1CBC1373","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/GRAPHICS/SET_PARTICLE_FX_LOOPED_EVOLUTION","markdownUrl":"https://natives.borderlinerp.com/natives/GRAPHICS/SET_PARTICLE_FX_LOOPED_EVOLUTION.md","snippets":{"lua":"SetParticleFxLoopedEvolution(ptfxHandle, propertyName, amount, noNetwork)","luaInvoke":"Citizen.InvokeNative(0x3674F389B0FACD80, ptfxHandle, propertyName, amount, noNetwork)","js":"SetParticleFxLoopedEvolution(ptfxHandle, propertyName, amount, noNetwork);","jsInvoke":"Citizen.invokeNative('0x3674F389B0FACD80', ptfxHandle, propertyName, amount + 0.0000001, noNetwork);","csharp":"Function.Call((Hash)0x3674F389B0FACD80, ptfxHandle, propertyName, amount, noNetwork);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}