{"hash":"0xF6FDA3D4404D4F2C","ns":"GRAPHICS","name":"SET_TRACKED_POINT_INFO","slug":"SET_TRACKED_POINT_INFO","official":true,"named":true,"luaName":"SetTrackedPointInfo","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"point","type":"int"},{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"radius","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x164ECBB3CF750CB0","gtaJhash":"0x28689AA4","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/GRAPHICS/SET_TRACKED_POINT_INFO","markdownUrl":"https://natives.borderlinerp.com/natives/GRAPHICS/SET_TRACKED_POINT_INFO.md","snippets":{"lua":"SetTrackedPointInfo(point, x, y, z, radius)","luaInvoke":"Citizen.InvokeNative(0xF6FDA3D4404D4F2C, point, x, y, z, radius)","js":"SetTrackedPointInfo(point, x, y, z, radius);","jsInvoke":"Citizen.invokeNative('0xF6FDA3D4404D4F2C', point, x + 0.0000001, y + 0.0000001, z + 0.0000001, radius + 0.0000001);","csharp":"Function.Call((Hash)0xF6FDA3D4404D4F2C, point, x, y, z, radius);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}