{"hash":"0xDFCE8CE9F3EBE93F","ns":"GRAPHICS","name":"_ADD_BLOOD_POOLS_FOR_PED","slug":"_ADD_BLOOD_POOLS_FOR_PED","official":false,"named":true,"luaName":"AddBloodPoolsForPed","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"}],"summary":"Creates blood pools for the given ped in some interval for a few seconds.","descriptions":[{"source":"alloc8or","format":"text","body":"Creates blood pools for the given ped in some interval for a few seconds."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/GRAPHICS/_ADD_BLOOD_POOLS_FOR_PED","markdownUrl":"https://natives.borderlinerp.com/natives/GRAPHICS/_ADD_BLOOD_POOLS_FOR_PED.md","snippets":{"lua":"AddBloodPoolsForPed(ped)","luaInvoke":"Citizen.InvokeNative(0xDFCE8CE9F3EBE93F, ped)","js":"AddBloodPoolsForPed(ped);","jsInvoke":"Citizen.invokeNative('0xDFCE8CE9F3EBE93F', ped);","csharp":"Function.Call((Hash)0xDFCE8CE9F3EBE93F, ped);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}