{"hash":"0x62B9F9A1272AED80","ns":"GRAPHICS","name":"_CHANGE_PHOTO_MODE_CONTRAST","slug":"_CHANGE_PHOTO_MODE_CONTRAST","official":false,"named":true,"luaName":"ChangePhotoModeContrast","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"value","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x98F4154989B81EC6"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/GRAPHICS/_CHANGE_PHOTO_MODE_CONTRAST","markdownUrl":"https://natives.borderlinerp.com/natives/GRAPHICS/_CHANGE_PHOTO_MODE_CONTRAST.md","snippets":{"lua":"ChangePhotoModeContrast(value)","luaInvoke":"Citizen.InvokeNative(0x62B9F9A1272AED80, value)","js":"ChangePhotoModeContrast(value);","jsInvoke":"Citizen.invokeNative('0x62B9F9A1272AED80', value + 0.0000001);","csharp":"Function.Call((Hash)0x62B9F9A1272AED80, value);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}