{"hash":"0x98F4154989B81EC6","ns":"GRAPHICS","name":"_GET_PHOTO_MODE_CONTRAST","slug":"_GET_PHOTO_MODE_CONTRAST","official":false,"named":true,"luaName":"GetPhotoModeContrast","game":"rdr3","apiset":"client","returnType":"float","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x62B9F9A1272AED80"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/GRAPHICS/_GET_PHOTO_MODE_CONTRAST","markdownUrl":"https://natives.borderlinerp.com/natives/GRAPHICS/_GET_PHOTO_MODE_CONTRAST.md","snippets":{"lua":"local retval = GetPhotoModeContrast()","luaInvoke":"local retval = Citizen.InvokeNative(0x98F4154989B81EC6, Citizen.ResultAsFloat())","js":"const retval = GetPhotoModeContrast();","jsInvoke":"const retval = Citizen.invokeNative('0x98F4154989B81EC6', Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0x98F4154989B81EC6);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}