{"hash":"0x06C0D8BB6B04A709","ns":"GRAPHICS","name":"_GET_PHOTO_MODE_EXPOSURE","slug":"_GET_PHOTO_MODE_EXPOSURE","official":false,"named":true,"luaName":"GetPhotoModeExposure","game":"rdr3","apiset":"client","returnType":"float","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0xC8D0611D9A0CF5D3","0x9229ED770975BD9E"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/GRAPHICS/_GET_PHOTO_MODE_EXPOSURE","markdownUrl":"https://natives.borderlinerp.com/natives/GRAPHICS/_GET_PHOTO_MODE_EXPOSURE.md","snippets":{"lua":"local retval = GetPhotoModeExposure()","luaInvoke":"local retval = Citizen.InvokeNative(0x06C0D8BB6B04A709, Citizen.ResultAsFloat())","js":"const retval = GetPhotoModeExposure();","jsInvoke":"const retval = Citizen.invokeNative('0x06C0D8BB6B04A709', Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0x06C0D8BB6B04A709);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}