{"hash":"0x56A786E87FF53478","ns":"GRAPHICS","name":"_REMOVE_ENTITY_FROM_ENTITY_MASK","slug":"_REMOVE_ENTITY_FROM_ENTITY_MASK","official":false,"named":true,"luaName":"RemoveEntityFromEntityMask","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"entity","type":"Entity"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/GRAPHICS/_REMOVE_ENTITY_FROM_ENTITY_MASK","markdownUrl":"https://natives.borderlinerp.com/natives/GRAPHICS/_REMOVE_ENTITY_FROM_ENTITY_MASK.md","snippets":{"lua":"RemoveEntityFromEntityMask(entity)","luaInvoke":"Citizen.InvokeNative(0x56A786E87FF53478, entity)","js":"RemoveEntityFromEntityMask(entity);","jsInvoke":"Citizen.invokeNative('0x56A786E87FF53478', entity);","csharp":"Function.Call((Hash)0x56A786E87FF53478, entity);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}