{"hash":"0xAF4D239B8903FCBE","ns":"GRAPHICS","name":"_RESET_ENTITY_AURA","slug":"_RESET_ENTITY_AURA","official":false,"named":true,"luaName":"ResetEntityAura","game":"rdr3","apiset":"client","returnType":"void","params":[],"summary":"Used for script function RPG_GLOBAL_STATS__PRIVATE__DEACTIVATE_STAT_FLAG - Inspiration Aura unequip","descriptions":[{"source":"alloc8or","format":"text","body":"Used for script function RPG_GLOBAL_STATS__PRIVATE__DEACTIVATE_STAT_FLAG - Inspiration Aura unequip"}],"examples":[],"aliases":[],"enums":[],"related":["0x249CD6B7285536F2"],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/GRAPHICS/_RESET_ENTITY_AURA","markdownUrl":"https://natives.borderlinerp.com/natives/GRAPHICS/_RESET_ENTITY_AURA.md","snippets":{"lua":"ResetEntityAura()","luaInvoke":"Citizen.InvokeNative(0xAF4D239B8903FCBE)","js":"ResetEntityAura();","jsInvoke":"Citizen.invokeNative('0xAF4D239B8903FCBE');","csharp":"Function.Call((Hash)0xAF4D239B8903FCBE);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}