{"hash":"0xFA91736933AB3D93","ns":"GRAPHICS","name":"_SET_PHOTO_IN_PHOTOMODE_STAT","slug":"_SET_PHOTO_IN_PHOTOMODE_STAT","official":false,"named":true,"luaName":"SetPhotoInPhotomodeStat","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"p0","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/GRAPHICS/_SET_PHOTO_IN_PHOTOMODE_STAT","markdownUrl":"https://natives.borderlinerp.com/natives/GRAPHICS/_SET_PHOTO_IN_PHOTOMODE_STAT.md","snippets":{"lua":"SetPhotoInPhotomodeStat(p0)","luaInvoke":"Citizen.InvokeNative(0xFA91736933AB3D93, p0)","js":"SetPhotoInPhotomodeStat(p0);","jsInvoke":"Citizen.invokeNative('0xFA91736933AB3D93', p0);","csharp":"Function.Call((Hash)0xFA91736933AB3D93, p0);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}