{"hash":"0x8B3296278328B5EB","ns":"GRAPHICS","name":"_SET_PHOTO_OVERLAY_EFFECT_STAT","slug":"_SET_PHOTO_OVERLAY_EFFECT_STAT","official":false,"named":true,"luaName":"SetPhotoOverlayEffectStat","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"p0","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/GRAPHICS/_SET_PHOTO_OVERLAY_EFFECT_STAT","markdownUrl":"https://natives.borderlinerp.com/natives/GRAPHICS/_SET_PHOTO_OVERLAY_EFFECT_STAT.md","snippets":{"lua":"SetPhotoOverlayEffectStat(p0)","luaInvoke":"Citizen.InvokeNative(0x8B3296278328B5EB, p0)","js":"SetPhotoOverlayEffectStat(p0);","jsInvoke":"Citizen.invokeNative('0x8B3296278328B5EB', p0);","csharp":"Function.Call((Hash)0x8B3296278328B5EB, p0);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}