{"hash":"0x564837D4A9EDE296","ns":"GRAPHICS","name":"_SET_POSSE_ID_FOR_PHOTO","slug":"_SET_POSSE_ID_FOR_PHOTO","official":false,"named":true,"luaName":"SetPosseIdForPhoto","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"posseId","type":"Any"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/GRAPHICS/_SET_POSSE_ID_FOR_PHOTO","markdownUrl":"https://natives.borderlinerp.com/natives/GRAPHICS/_SET_POSSE_ID_FOR_PHOTO.md","snippets":{"lua":"SetPosseIdForPhoto(posseId)","luaInvoke":"Citizen.InvokeNative(0x564837D4A9EDE296, posseId)","js":"SetPosseIdForPhoto(posseId);","jsInvoke":"Citizen.invokeNative('0x564837D4A9EDE296', posseId);","csharp":"Function.Call((Hash)0x564837D4A9EDE296, posseId);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}