# HUD::DISPLAY_HUD

- **Hash:** `0xD63FE3AF9FB3D53F`
- **Namespace:** HUD
- **Runtime name (Lua/JS):** `DisplayHud`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/HUD/DISPLAY_HUD

## Signature

```c
void DISPLAY_HUD(BOOL toggle);
```

## Parameters

- `toggle` (`BOOL`)

## Returns

`void`

## Description

If Hud should be displayed

## Usage

### Lua

```lua
DisplayHud(toggle)

-- always available, by hash
Citizen.InvokeNative(0xD63FE3AF9FB3D53F, toggle)
```

### JavaScript

```js
DisplayHud(toggle);

// by hash
Citizen.invokeNative('0xD63FE3AF9FB3D53F', toggle);
```

### C#

```csharp
Function.Call((Hash)0xD63FE3AF9FB3D53F, toggle);
```

*Sources: alloc8or RDR3 NativeDB.*
