# HUD::HIDE_HUD_AND_RADAR_THIS_FRAME

- **Hash:** `0x36CDD81627A6FCD2`
- **Namespace:** HUD
- **Runtime name (Lua/JS):** `HideHudAndRadarThisFrame`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/HUD/HIDE_HUD_AND_RADAR_THIS_FRAME

## Signature

```c
void HIDE_HUD_AND_RADAR_THIS_FRAME();
```

## Returns

`void`

## Usage

### Lua

```lua
HideHudAndRadarThisFrame()

-- always available, by hash
Citizen.InvokeNative(0x36CDD81627A6FCD2)
```

### JavaScript

```js
HideHudAndRadarThisFrame();

// by hash
Citizen.invokeNative('0x36CDD81627A6FCD2');
```

### C#

```csharp
Function.Call((Hash)0x36CDD81627A6FCD2);
```

*Sources: alloc8or RDR3 NativeDB.*
